Vicon at SIGGRAPH 24
Course Title: Advanced Practices in Optimizing Motion Capture Pipelines for Games and VFX
Get ready for an epic journey through the world of motion capture pipelines for games and VFX with our course at Siggraph 2024, led by the dynamic duo of David "Ed" Edwards and Garry Gray. We're all about customization, so tell us what you want to dive into during the session! Let us know your burning questions and topics of interest by completing the form.
Further info: Who, where and when
Speakers:
- David "Ed" Edwards - VFX Product Manager
- Garry Gary - Senior Software Engineer
Location:
- Mile High 3C
Date and Time:
- Sunday, 28 July 2024
- 2:00pm - 5:15pm MDT
Tell us what you want to see
Let us know what you'd like to dive into at our upcoming course at SIGGRAPH 2024.
What Our Clients Say
"Over the course of my time in virtual production I have had the opportunity to work with a large variety of tracking systems. I strongly believe in using the right tool for each job. We turn to Vicon when we need a system that offers maximum flexibility."
Lux Machina
Poom Wattanapan, Production Specialist“Vicon really offers the best quality motion capture data that you can get. And it’s just so powerful to have talent in the space, and to be able to have them see their character and adapt and modify their performance based on what they’re seeing, all in real time.”
ZeroSpace
Elena Piech, Real-Time Producer“Everything is just great out of the box, and the solving and everything works nicely, especially finger-tracking, also tracking multiple people all at the same time. The nice thing is you can have a solver that combines body solving and finger solving together.”